University Project Highlights
Highlights from what I created during my time as an undergradPublished on: July 23, 2023I studied Creative Computing at Goldsmiths University and graduated in 2017. During the three years, there were a range of modules that required us to create projects. Here are some curated ones that I really enjoyed making!
Diistress
Diistress (pronounced "dee-stress"; a play on words with "distress" and "de-stress") was my final year project as a Creative Computing undergraduate. I decided to create a virtual experience that would utilise the user's heart rate in real time to affect the environment in the VR experience. The objective was to present stress in a visual form so that users would be attune to their stress levels and see how their body reacted to the environment.
Fey
Fey (which is phonetically how you would say "to fly" in Cantonese) was a game I created during my second year of my undergraduate degree. I intended to make a really chilled simulation that allowed the user to interact with a paper aeroplane in flight. But I remember bumping into a lot of problems. In the end, I settled with this game!
Ballfare
Ballfare was another game I created during my undergraduate degree. It's similar to a tower defence where the objective is to defend your square from bouncing balls, but the mechanics differ slightly! You are given blocks to place around your square to protect it from incoming balls, but the blocks aren't immune to damage! Each time a ball collides with one of the "normal" blocks, it loses health.
Gestalt Principles
This was part of my coursework for the Perception and Multimedia Computing module where we had to demonstrate our understanding of the Gestalt Principles. Looking back at this video, the interaction and visuals I did for some of the states are really cool — I'm surprised I thought of them!